Hi everyone, Here is Venom sculpt that I made.
Colors are made with vertex paint in sculpt mode in Blender.
The new cavity mask is so powerful and I’m so grateful for the developer who made it to the latest blender (3.51).
Hope you guys like him.
“So many snacks, so little time”
Thanks guys, appreciate for the positive comments. I enjoyed the sculpting process so much, it is close to the superior sculpting software out there. 🫶🏻
WOW Amazing job! It would be awesome to have a deeper insight of you approach to texturing using pointiness and cavity mask! This is really a cool Venom! Looking foward to see more from you bro!
The paint using vertex paint is pretty straight forward. I like to paint using Flat lighting in Viewport Shading. Started with base color, using cavity mask to get darker color in between, and add some lighter color (I suggest using pen tablet because of the pressure sensitivity is very helpful), then refine the color. You need to back and forth to check the final result in render to see the result. I always setup the lighting and camera whenever I do the paint, to check the result. The Pointiness mostly is just for masking the attribute color that I painted.
Hope this helps