hi, so i made a 3d toy design inspired by durian, and i'm having trouble at adding the spiky texture all over the body, is there any easier way? I tried to apply it one by one but it takes so much time.
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Hi
Thanks for posting. I can give you a solution but it requires you to export your fusion model to stl or obj and import it to another Autodesk software Meshmixer. There you can use a brush (like the mesh software works) to create these spiky texture.
Here is a screencast for you
Interesting question,
I tried to do something similar, it appears my spikes are more prismatic rather than organic. This is what I got in a couple of minutes:
I sketched two spikes, then created a circular pattern so it goes all around the body except for the front face. Then, I created a rectangular pattern so I could drag that one instance of spikes down to appear all over the body.
I got inspired by this video, check it out and see if it helps you: https://www.youtube.com/watch?v=WaBtlb0f4qA
Thank you! I didn’t think meshmixer could do that before eventough i have used it couple of times, I’ll definitely give it a try!